The Graphics and Multimedia Bachelor's program is an extensive curriculum geared towards providing students with a wide-ranging skill set encompassing
visual communication,
digital design, animation, and related fields. This program comprises 24 modules, with each module dedicated to achieving specific learning objectives.
Students will learn the foundational concepts of graphics, illustrations, color theory, and design principles.
They'll gain practical skills in using graphic design software, image editing in Adobe Photoshop, and 3D modeling in software like Autodesk 3ds Max, Cinema 4D, and Maya.
The program also covers animation principles, video editing, sound design, and compositing techniques.
Furthermore, students will explore essential topics such as e-commerce concepts, broadcast journalism, cinematography, and advanced visual effects.
They'll develop a strong portfolio showcasing their creative and technical abilities, preparing them for careers in various multimedia industries.
Overall, this program offers a robust education in graphics and multimedia, blending theory with hands-on practice to prepare students for successful careers in this dynamic field.
Successful Completion of Higher Secondary Education
OR
Attainment of a Level 4 qualification in a related field
OR
Attainment of a Level 4 Foundation Study
Program approved for the specific
Diploma program.
20 years old, completion of a Level 4 qualification (unrelated), and successful completion of an MQA approved University Preparation Program
OR
20 years old, completion of secondary school, 2 years of relevant work experience, and successful completion of an MQA approved University Preparation Program
360 credits of which 90 credits at
Level 7 (3 years full-time)
Year 1
Year Diploma
Semester 1 & 2
Year 2
Year 2 Associate Degree
Semester 3 & 4
Year 3
Year 3 Bachelors Degree
Semester 5 & 6
Semester 1
Concepts of Graphics and Illustrations
Image Magic
Principles of Animation using Animate
Advanced English
Semester 2
Visual Communication
Video Streaming and Editing
Modeling with 3D
Lights, Camera and Materials
Semester 3
Event Management
Computer Aided Design and Drafting
3D Basics - Modeling to Animation
3D Motion Graphics & FX
Semester 4
Advanced Sound Designing and Mastering
E-Commerce Concepts
Modeling with Maya
Texturing and Paint effects with Maya
Semester 5
Cinema 4D Broadcast Journalism Lighting and Rendering with Maya Rigging and Animation with Maya |
Semester 6
Introduction to cinematography and Digital Photography
Advanced VFX and Compositing
Modeling with ZBrush
Portfolio Development
- 36 Months
Fee structure can be found in downloads